Today we’re going to take a look at two of the most recent Pathfinder Society Scenarios that are currently available for purchase, and let you know we thought. Although you’ll find references to events in each that I liked or disliked, and comments about specific characters, these scenarios are not explored in detail. It’s not my intention to spoil the events in these scenarios, or give summaries and full reviews, but to share my opinions and provide recommendations. That said, if you want to avoid even minor spoilers then I recommend clicking on a different article. Whether you intend to use them in home games of the Pathfinder Roleplaying Game, sanctioned scenarios for use with the Pathfinder Society Organized Play, or just want to read a nifty new adventure, we’ve got you covered! So let’s get cracking!
Scenario #9-22: Grotto of the Deluged God is a Tier 1-5 adventure written by Gabrielle Harbowy (who also happened to write the wonderful novel Pathfinder Tales: Gears of Faith). It takes place in the ever-lasting hurricane, The Eye of Abendego! It features creatures from Pathfinder Roleplaying Game: Bestiary and Pathfinder Roleplaying Game: Bestiary 2 (although all of the necessary stat blocks are included within the scenario) and utilizes the Pathfinder: Flip-Mat: Elemental Planes Multipack, Pathfinder: Flip-Mat: Warship or Pathfinder Flip-Mat Classics: Ship and a custom map. This mission is of particularly importance to members of the Concordance faction.
This adventure tasks the PCs with locating the lost Pathfinder ship, Pride of Aspenthar, which was lost in the events leading up to Scenario #7-19: Labyrinth of Hungry Ghosts. Any characters who have played that scenario or those related to it (Scenario #6-06: Hall of the Flesh-Eaters and Scenario #8-14: Hrethnar’s Throne) or are from the Concordance Faction can gain a minor bonus during this adventure, which is a nice touch. There’s some nice terrain hazards that can complicate one of the encounters, which I rather enjoyed. The exploration of the shipwreck was enjoyable, and I rather liked that it didn’t give everything away. I’m a fan of giving players hints as opposed to answers. The social encounters in this one were all enjoyable, and I like the looming sense of danger in some of them. Overall, I really enjoyed this scenario. I give it four out of five stars.
Scenario #9-23: The Ghol-Gan Heresy is a Tier 7-11 adventure written by Charlie Brooks. It begins in Eleder, but quickly leads the PCs to the ruined cyclops city of Kadoddi, located in Sargava’s Kaava Lands. This scenario is of particular importance to the Exchange faction, and involves both the Aspis Consortium, and the Vanji Prospector’s Guild. In addition, it continues an ongoing storyline that includes: Scenario #6-14: Scions of the Sky Key Part 2: Kaava Quarry, Scenario #8-21: Champion’s Chalice Part 2: Agents of the Eye, and Scenario #9-10: Signs in Senghor (which was an amazing scenario written by my brother, Kris Leonard! I highly recommend picking it up!). The Ghol-Gan Heresy features creatures from Pathfinder Roleplaying Game: Bestiary 2 and Pathfinder Roleplaying Game: Bestiary 3 and utilizes the Pathfinder: Flip-Mat Classics: Forest as well as two custom maps.
This adventure tasks the PCs with shutting down an Aspis Consortium operation in the area thereby ensuring that a powerful asura remains imprisoned. It has some wonderful NPCs who make cameos including the return of Pathfinder Fola Barun, and gripplis! Who doesn’t love grippli? Purpurrup and Mother Bogwynne would be great fun at a table. There’s some fun social encounters, important decisions, difficult battles, and even features manifestations, which is a rarely used mechanic that functions similar to a haunt that was first introduced in Pathfinder Campaign Setting: Hell Unleashed. Thankfully, all the rules necessary to use these manifestations are included in the scenario. But, my favourite part? The final encounter is really well written and, with the right GM, has the potential to be epic! I give this scenario five out of five stars!
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Until next time,