This week’s Pathfinder Playtest Update is Version 1.5 and it’s a small one!
There are really only two changes this week, but both changes have quite a bit of a ripple effect. For starters they’ve tweaked the death and dying rules again, which also affects the DC to administer first aid, and the wording used on some other minor abilities (the dwarven ancestry feat mountain’s stoutness, the feat toughness, and the spells breath of life and stabilize are all good examples of this). On a related note, the DC for treating wounds with the medicine skill has changed, and is based on the patient’s level now, instead of the player’s.
And the only other change?
Spells! They’re making them stronger. Unfortunately, the only kind of spells that are easy to edit in this type of playtest are the damage dealing ones. So, although you can expect see many (if not all) spells get beefed up a bit for the release of Pathfinder 2 next year, the 1.5 update only changed the damage dealt by around forty-five spells. Typically it was the initial damage that was changed, with the heightened increases remaining at the same interval. Exciting!
This is definitely one of those aspects of gameplay you want to give feedback on. Did your spells slaughter the enemies without difficulty? Did the enemy’s spells slaughter you? Important to know (and easy to playtest)! So after you’ve given the spells a test run be sure to give your feedback. I know I’m curious to see how this plays out.