This past Wednesday it was announced on Paizo’s Twitch stream that the Starfinder Roleplaying Game would welcome new classes to its ranks and you, the fans, would get to take them for a test drive. Playtesting new classes is nothing new to Paizo. Even if we don’t count the massive Pathfinder Second Edition Playtest that’s occurring as we speak, they’ve still done plenty in the past. Playtesting new classes gives developers a chance to see how their creations work in the hands of players, how players can exploit them, and what weaknesses they’ve found. It also lets them discover if any abilities don’t work they way they were intended to, or were too under or over powered. All in all, it leads to more balanced, polished classes.
So what exactly is this playtest?
In late 2019 Paizo will release the Starfinder Operations Manual, a hardcover sourcebook packed full of new character options. This book will introduce three new classes, and its these classes that you’ll get to test out.
“This is our first opportunity to add new classes to Starfinder since the game’s release in August 2017, and we need your help to do it! Try out these new classes in Starfinder Society scenarios, Starfinder Adventure Paths, or your own adventures. Then tell us what you and your friends thought of the experience. Paizo needs your feedback to make the classes in the Character Operations Manual the best they can be,” said Starfinder Creative Director Robert G. McCreary.
To get your hands on the playtest head over to StarfinderPlaytest.com, download the free Character Operations Manual Playtest PDF and give it a read. Roll up some new characters and try them out. You can play them in Starfinder Adventure Paths or in home-brew campaigns. Want to play the in Starfinder Society organized play? Go for it! It’ll work much like pregenerated characters do during the playtest. For full details check out Paizo’s blog post on the topic: here.
When you’ve had a chance to try them out, head back to StarfinderPlaytest.com and fill out some surveys on your experience. You can also give them your feedback on the the Character Operations Manual Playtest forums, on Paizo’s website. While Paizo wants to focus on actual play feedback, they are interested in hearing all ideas about the classes. Let’s be sure to give them some constructive criticism guys. And some compliments of course! The playtest will run until January 16, 2019, and the feedback surveys will be available throughout the playtest.
So what are these classes?
First up we have the biohacker! This class is the one that my son is the most excited for! The biohacker is a scientist who can run off of either Intelligence (because they’re incredibly smart and analytical) or Wisdom (because they’re instinctive and impulsive). Biohackers can create injections which they can inject into allies to grant them benefits, or enemies to hinder them. These can be used as a consumable melee weapon (literally injecting someone with a syringe) or loaded into an injection weapon. Injection weapons shot at your allies don’t harm them if you don’t want them to. In addition, each biohacker selects a type of science as their main field of study. There’s a lot to choose from, and each gives you some nifty new types of injections you can create. Biohackers also have a medical scanner, can make injections with their science skills instead of Mysticism, and can learn ‘theorems,’ which are a wide array of special abilities that fit the scientist theme. This class looks like a lot of fun to play! I think it’s going to be the first one I playtest, actually.
Up next? The vanguard! This is definitely an interesting class. They’re a melee based character who can channel entropic forces to make their blows either crush or dissolve the enemy. This can be done through unarmed strikes, or through their melee weapons or shields. Yes! Shields are finally being introduced to Starfinder! Awesome! Similar to solarians and their ‘attunement,’ vanguards function off of a varying number of ‘entropy points’ which begin at 0 each battle and can rise through various methods. These entropy points can also increase your AC. Vanguards also get to choose an ‘aspect’ of entropy to focus on, which gives them different abilities as they level up from other vanguards. As they level up they gain ways to make themselves more durable in combat, or to further enhance their entropic strikes. They also gain a variety of abilities chosen from a large list that are known as ‘disciplines.’
Finally, there’s the witchwarper. This is a charisma-based spellcaster which uses alternate dimensions to power their magic. Cool! Basically, they can alter the world around them by drawing upon other realities. At low levels this power can make a small region into difficult terrain (thematically described depending upon the type of terrain), which at higher levels the area is larger, and the effects more powerful. You can also alter reality to cancel enemy’s critical hits, or allow you to reroll, and learn new skills. Witchwarpers also get to learn ‘paradigm shifts,’ which are unique new ways that you can alter reality. There’s a lot of options here, which is awesome to see. Their spell list includes a really nice array of spells, as well as some brand new ones, which are included in the playtest.
All in all the classes look wonderfully unique and inventive. They have a great array of abilities and options which are sure to make them just as adaptable as the current Starfinder Classes. I’m very intrigued! Definitely looking forward to seeing how they function in play!
Want to learn more? Download your own copy of the Character Operations Manual Playtest PDF on Paizo’s website right now! You can also tune into Paizo’s twitch channel on Wednesday at 4:00 p.m. PST for ‘Starfinder Wednesday.’ This week is sure to be a great show!
Let us know what you think of the new Starfinder classes in the comments below!
Now, if you’ll excuse me, I’ve got some playtesting to do!