March New Releases

March is here, and with a bunch of new Pathfinder and Starfinder products. Considering the awesome releases last month — including the launch of two new Adventure Paths with Starfinder’s Firestarters (Dawn of Flame 1 of 6) and Pathfinder’s final first edition Adventure Path: The Dead Roads (Tyrant’s Grasp 1 of 6) — this month has a lot of live up to!

Pathfinder is releasing three big products in late March: Pathfinder Pawns: Return of the Runelords Pawn Collection (which is going to be awesome!), Pathfinder Adventure Path 140: Eulogy for Roslar’s Coffer (Tyrant’s Grasp 2 of 6), and Pathfinder Player Companion: Heroes of Golarion.

Starfinder is releasing only one book this month, Starfinder Adventure Path 14: Soldiers of Brass (Dawn of Flame 2 of 6). They’re also releasing the Starfinder Critical Fumble Deck, a follow up to the previously released Starfinder Critical Hit Deck.

Maps released this month include Pathfinder Flip-Mat: Wicked Dungeon, which features a mossy dungeon on one side and a lava-lit dungeon on the other, and Starfinder Flip-Mat: Warship.

Pathfinder Society Scenarios released at the end of this month include #10-16: What the Helms Hide (a set of four quests for Tier 1-5 written by Calder CaDavid, Lysle Kapp, Kendra Leigh Speedling, and Nate Wright) and #10-17: On Sevefinger’s Sails (a Tier 7-11 scenario that takes place in the Gloomspires and is written by Tom Phillips).

Starfinder Society Scenarios released at the end of this month include #1-34: Heart of the Foe (a Tier 3-6 scenario written by Nicholas Wasko which continues the Scoured Stars storyline and involves the history of the menacing jinsil) and #1-35: Rasheen’s Riches (a Tier 5-8 scenario written by Mara Lynn Butler that has the Faction (Acquisitives) tag).

One final thing to mention, last month marked the release of the massive Mists of Akuma campaign: Trade War. You can expect to see a review of this political-Eastern Fantasy–noir-steampunk adventure for 5th edition Dungeons and Dragons in the coming week.

Enjoy!

Jessica

Tyrant’s Grasp

Today we’re taking a look the Tyrant’s Grasp Adventure Path, a six-part survival horror campaign for the Pathfinder Roleplaying Game that is currently available for pre-order. This campaign pits the players against the return of the Whispering Tyrant, the lich-king Tar-Baphon, who was defeated and sealed away long ago. Tyrant’s Grasp will be the final Pathfinder 1st Edition Adventure Path released, before the switch is made over to Pathfinder 2nd Edition in August.


Tyrant's Grasp - Player's Guide
Tyrant’s Grasp Player’s Guide.

A wonderful Player’s Guide for Tyrant’s Grasp was recently released, which is a free download on Paizo’s website here. The Player’s Guide gives players a relatively spoiler-free way to properly prepare for and integrate their characters into the Tyrant’s Grasp Adventure Path. It explains that this is a campaign where terrible tragedies will occur, and you won’t always be able to prevent them. Often you’ll be in dire situations with limited resources, so players will need to be resourceful to survive. In addition, the Tyrant’s Grasp Player’s Guide offers suggestions for thematic archetypes, prestige classes,   bloodlines, mysteries, patrons, favoured enemies, and favoured terrains. It points out useful feats, skills, traits, and languages. It lists local animals that could make good choices for familiars and animal companions. It touches on each of the major races and religions in the area and where they fit into Lastwall’s society. Finally there’s a list of unique campaign traits that player’s can select for this campaign, and a short primer on Lastwall, the country where this adventure path is (partly) located.

 


Pathfinder Adventure Path Tyrant's Grasp The Dead Roads
Pathfinder Adventure Path: The Dead Roads (Tyrant’s Grasp 1 of 6) by Ron Lundeen.

The Dead Roads

The Tyrant’s Grasp Adventure Path begins with Pathfinder Adventure Path: The Dead Roads (Tyrant’s Grasp 1 of 6). Written by Ron Lundeen, The Dead Roads is an adventure intended for first level characters, which should bring PCs up to level four by its conclusion. This adventure begins when the PCs awaken already defeated in the Boneyard, a land where the dead go to be judged. There’s just one problem… They’re not dead. Trapped inside a tomb that doesn’t belong to them, they’ll need to escape, figure out what happened to them, and find a way to return home. But, how could one possibly escape the land of the dead?

PCs will get to interact with psychopomps, a type of outsider native to the Boneyard who work to ensure that the processing of souls is done accurately and efficiently. Typically functioning as guides for the souls of the deceased, the psychopomps are confused over what to do about the mysterious PCs. Players will need to maneuver their way through psychopomp politics and travel the Dead Roads, a secret path that connects the Boneyard to the land of the living. If they can, they just might make it home.

In addition to The Dead Roads adventure, this volume contains a few articles and a bestiary of new creatures. Matt Morris shares “tips, tools, and tricks drawn from the Boneyard and its grim denizens,” Mikhail Rekun discussing four races with connections to death, dusk walkers, mortice, shabtis, and my personal favourites, dhampir. Finally, Crystal Frasier wrote a timeline for the events leading up to the Tyrant’s Grasp Adventure Path, which will be invaluable for GMs. New monsters in this book all have ties to death and the Boneyard, and are written by Ron Lundeen, Kyle T. Raes, and Mike Welham.


Tyrant's Grasp - Eulogy for Roslar's Coffer - .Jason Keeley
Pathfinder Adventure Path: Eulogy for Roslar’s Coffer (Tyrant’s Grasp 2 of 6) by Jason Keeley.

Eulogy for Roslar’s Coffer

Pathfinder Adventure Path: Eulogy for Roslar’s Coffer (Tyrant’s Grasp 2 of 6) is written by Jason Keeley and is intended for fifth-level characters. Having returned to the land of the living, the PCs find themselves in the ruins of Roslar’s Coffer, which was destroyed by a super-weapon known as Radiant Fire. Here the dead walk, creatures are corrupted, the very air is a toxic fog, and cultists of the Whispering Way stalk the streets. You’ll need to escape the town and warn the rest of Lastwall about the events that have occurred!

In addition to the adventure itself, this book contains articles on Arazni the Red Queen (written by Lyz Liddell), mercantile groups in the Lake Encarthan region (written by Eleanor Ferron), and the Whispering Way (by Crystal Malarsky). New creatures in the bestiary are written by Sarah E. Hood, Luis Loza, Jen McTeague, and Mikhail Rekun.


Tyrant's Grasp - Last Watch - Larry Wilhelm
Last Watch (Tyrant’s Grasp 3 of 6) by Larry Wilhelm.

Last Watch

Pathfinder Adventure Path #141: Last Watch (Tyrant’s Grasp 3 of 6) is written by Larry Wilhelm and is intended for 8th-level characters. PCs will need to travel to Vigil, capital of Lastwall, to tell the Knights of Ozem about the terrible events that occurred in Roslar’s Coffer. Unfortunately, no one believes your crazy tales. But, Vigil’s got its own problems, and if you can unravel them you just might be able to prove to them that the threat posed by the Whispering Tyrant and his agents is real.

Further content in this volume include articles on the threats of the Negative Energy Plane (written by Patchen Mortimer), the Seal-Breakers (written by Greg A. Vaughan), and relics from the Shining Crusade (written by Alexander Augunas). New creatures in the bestiary are fearsome monsters and undead hordes, written by Mike Headley, Isabelle Lee, Meagan Maricle, Kendra Lee Speedling, and Larry Wilhelm.


Gardens of Gallowspire

Pathfinder Adventure Path #142: Gardens of Gallowspire (Tyrant’s Grasp 4 of 6) is written by Crystal Frasier and intended for 11th-level characters. In it the players will enter the haunted lands of Virlych to confront the Whispering Tyrant before he can escape Gallowspire, regain his former power, and lay waste to the world. Extra content in this volume include articles on extra missions that can be accomplished in Lastwall, the ecology of carnivorous plants, and witchgates. Although new creatures will be included in the bestiary, further details have not yet been announced.


Borne by the Sun’s Grace

Pathfinder Adventure Path # 143: Borne by the Sun’s Grace is written by Luis Loza and is intended for 14th-level characters. Saved from doom by Arazni, the Red Queen, the PCs find themselves in Arcadia where they’ll get to examine the legacy left behind by both Tar-Baphon the Whispering Tyrant and Aroden the deceased god of humanity. Here there are new alliances to forge, secrets to uncover, and new lands to explore. Additional content in this volume includes an extra large article on the region of Arcadia where Borne by the Sun’s Grace occurs, an article on a psychopomp usher, and new monsters.


Midwives to Death

Pathfinder Adventure Path #144: Midwives to Death (Tyrant’s Grasp 6 of 6) is the epic conclusion to the Tyrant’s Grasp Adventure Path. Written by John Compton, this adventure is intended for 16th-level characters. Your PCs return to the Inner Sea only to discover that the Whispering Tyrant is leading his armies against Absalom, in an effort to seize the Starstone for himself and become a god! They’ll have to battle his allies, turn his super-weapon against him, and destroy him for good! The events of this Adventure Path are world-shaping, said to bring about “dramatic changes to Golarion.” Additional content in this volume include an article “showcasing the final material written by Paizo’s developers for the first edition of the Pathfinder RPG.”

Its going to be epic!


An Ending

And with that we come to the end of the Tyrant’s Grasp Adventure Path, and the end of Pathfinder 1st Edition. Or rather, we come to the beginning. At the end of this month the first volume of Tyrant’s Grasp will be in our hands and we’ll get to create characters that can embark on this epic adventure to save Golarion. With the conclusion of this adventure path, we’ll transition to a new edition of the game. A new way to play in the world that we all know and love.

“Times they are a-changin,’ ” and I can’t wait to see how this adventure path leads us into the future.

Jessica

 


EDIT: Be sure to check out the Tyrant’s Grasp trailer!

February New Releases

February is here, and that means a lot of new d20 products will be coming out later this month.

Dungeons and Dragons is releasing Tactical Maps Reincarnated. This is a collection of twenty full coloured tactical poster maps in a folio. The maps look really nice, with some being rather generic and easy to use (like a path through the wilds), and others being more specific and a bit trickier to make use of (arcane rooms, castle chambers, and so on).

Dungeons and Dragons, Tactical Maps Revisited
Dungeons & Dragons: Tactical Maps Reincarnated

Pathfinder released a lot of cool products in January, with Pathfinder Player Companion: Wilderness Origins, the finale of the Return of the Runelords Adventure Path (Pathfinder Adventure Path 138: Rise of New Thassilon), and Pathfinder Society Scenario #10-12: Breath of the Dragonskull all highlights worth picking up. This month is going to be just as exciting, with the launch of the final Pathfinder 1st Edition Adventure Path: The Tyrant’s Grasp!! The Tyrant’s Grasp begins with Pathfinder Adventure Path 139: The Dead Roads (The Tyrant’s Grasp Book 1 of 6), due out late this month. This adventure path involves the Whispering Tyrant, and begins when your players awaken in the Boneyard, a realm where the dead go to be judged. There’s only one problem: they’re not dead. It’s up to PCs to escape the Boneyard, return to the land of the living, and figure out what happened to them! Seriously cool! I honestly can’t wait.

Flip-Tile fans can rejoice, as releasing later this month is Pathfinder Flip-Tiles: Urban Perils Expansion, a collection of 24 double-sided map tiles that are intended to be used with the Pathfinder Flip-Tiles: Urban Starter Set. New tiles in the expansion include collapses, explosions, fires, floods, sinkholes, and a wagon wreck. Also releasing later this  month is Pathfinder Flip-Mat Classics: Hill Country, and the Return of the Runelords Poster Map Folio. Pathfinder Society releases include Pathfinder Society Scenario #10-14: Debt to the Quah (a tier 3-7 scenario written by Adrian Ng) and Pathfinder Society Scenario #10-15: Tapestry’s Trial (a tier 7-11 scenario written by Alex Greenshields).


Starfinder released a few cool products last month, including the Against the Aeon Throne Pawn Collection, and the finale to the 3 part horror campaign, Signal of Screams, with Starfinder Adventure Path 12: Heart of Night (Signal of Screams 3 of 3). This month they’re releasing two awesome products, Starfinder Pawns: Alien Archive 2 Pawn Box and Starfinder Adventure Path 13: Fire Starters (Dawn of Flame 1 of 6)! Dawn of Flame is a six-part Starfinder Adventure Path that begins in the Burning Archipelago on the Pact Worlds Sun. For more information on the Dawn of Flame Adventure Path you can check out this blog post. Starfinder Society releases include Starfinder Society Scenario #1-32: Acts of Association (a tier 1-4 scenario written by Scott Young) and Starfinder Society Scenario #1-33: Data Breach (a tier 3-6 scenario written by Jim Groves).


It’s going to be an action packed month!

Know of another new d20 product you want to recommend we check out? Let me know in the comments.

Jessica

 

%d bloggers like this: