Established in 2007, Free RPG Day works with participating hobby game retailers and RPG publishers to bring new and exclusive RPG products and adventures into the hands of gamers worldwide. Fans can grab brand new material for a variety of RPGS for free by stopping by their local participating game and hobby shop.
Last year my family had a ton of fun with Free RPG Day, particularly with Paizo’s two releases: Skitter Shot, a first level Starfinder adventure featuring a crew of excitable skittermanders, and We Be 5uper Goblins, a hilarious sixth level Pathfinder adventure featuring some infamous goblin heroes on their most epic and amazing adventure yet! For those of you who missed FREE RPG Day 2018, both modules are available as a free download on Paizo’s website, or as a physical copy for five dollars.
This year Free RPG Day was held on June 15, 2019, with Paizo’s free downloads of the PDFs being available on July 1, 2019.
My husband, my children and I headed out for a trip to our local game shop. There’s a few places you can go in Winnipeg for RPG products, but our shop of choice is Game Knight Games and Cool Stuff. It’s a bit of a trek to get there, two buses and at least an hour and a half of travel time for us, but it has a great selection of RPGs, board games, miniatures, and collectible card games. They also have a spacious game space. It’s a wonderful store. The buses were accommodating, and we made good time. In no time at all we headed inside and perused the goodies on offer. There was quite a selection!
There were two products we knew we wanted to bring home with us: Skitter Crash, a third level Starfinder adventure featuring skittermanders, and We Be Heroes? a Pathfinder Playtest adventure for first level goblins. My seven-year old daughter immediately scampered over to the table and swept up Skitter Crash, while my son grabbed We Be Heroes? This left my husband and I a bevy of books to browse. In the end, my husband settled on The Witcher Easy Mode: An Introductory Booklet to the Witcher TRPG, and I scooped up Modern Age Threefold Quickstart.
The Witcher Easy Mode: An Introductory Booklet to the Witcher TRPG is just that –– an easy introduction to The Witcher TRPG. 30 pages in length it includes rules, six pre-generated characters and a short adventure called Still Waters.
Modern AGE Threefold Quickstart is an easy to understand gateway to the Modern AGE RPG that comes with streamlined rules, reference sheets, five pre-generated characters, and an introductory adventure called Burning Brighter. It’s 40 pages long and has a lot of nice art inside.
We Be Heroes? is an adventure we knew we wanted to bring home with us. It’s a Pathfinder Playtest adventure, using the final version of the Playtest rules. We Be Heroes? is a first level adventure written by Brian Duckwitz which continues the tradition of the super popular We Be Goblins series (We Be Goblins!, We Be Goblins Too!, We Be Goblins Free!, We B4 Goblins!, and We Be 5uper Goblins!). However, this adventure features a whole new team of goblin adventurers who are set to take on the minions of the Whispering Tyrant! (And zombie pigs?!) Driven by hunger and the orders of their chief, the goblins of the Crookedtoes tribe are tasked with finding out why all the animals in the forest have fled the region, and what happened to the tribe’s best scout. They get to meet up with some heroic knights, explore a wrecked farmhouse, and… be heroes! We absolutely adored reading this adventure and intend to play it soon — although whether we’ll play it as a Playtest adventure, switch it over to Pathfinder First Edition so we can play it right away, or wait for August and switch it over to Pathfinder Second Edition rules remains to be seen. Either way, we’re going to have a blast with it. If you didn’t get your hands on this amazing product, don’t worry. You’ll be able to download it for free on Paizo’s website in two weeks or so.
Finally, there’s my personal favourite… Our skittermander heroes from Skitter Shot are set to continue their adventures in Skitter Crash! Written by Jason Keeley, this is a third level Starfinder module that sees our skittermander heroes crash their ship on a mysterious swampy planet after a run in with space pirates and an interstellar cyclone! They’ll need to find their ship, deal with the space pirates, and (of course!) make some nu-friends! The adventure was a lot of fun. So fun, in fact, that we played it today at our local gaming store with a wonderful GM (you’re awesome, Wil!) and another player new to RPGs (I hope you had fun, Robin!).
This adventure is a BLAST. I highly recommend it.
I hope a lot of you got out to Free RPG Day! If you did, I’d love to hear what kind of products you got your hands on, and what you thought of them.
Wayfinder, a free magazine made by fans of Paizo’s popular roleplaying games, has just announced their topic of their next issue. Wayfinder #20 will be all about the Diaspora, an asteroid belt in the Starfinder RPG.
Everyone is welcome to create and submit an article to the fanzine, no previous experience required. Submissions can contain a wide array of content, from advice, fiction, poetry and songs, to aliens, enemies and allies, and new rules content. So whether you want to make some themes, monsters, or nifty places to explore, now’s your chance.
Today we’re going to take a look at the two most recent Starfinder Society Scenarios that are currently available for purchase, and let you know we thought. Although you’ll find references to events in each that I liked or disliked, and comments about specific characters, these scenarios are not explored in detail. It’s not my intention to spoil the events in these scenarios, or give summaries and full reviews, but to share my opinions and provide recommendations. That said, if you want to avoid even minor spoilers I recommend you check out a different article. Whether you intend to use these scenarios in home games of the Starfinder Roleplaying Game, sanctioned scenarios for use with the Starfinder Society Organized Play, or just want to read a nifty new adventure, we’ve got you covered! So sit back, and get ready to explore the Pact Worlds!
Starfinder Society Scenario #1-38: The Many Minds of Historia is a Tier 5–8 adventure written by Lyz Liddell, with art by Sebastian Rodriguez and Bryan Syme, and cartography by Robert Lazzaretti and Damien Mammoliti. This scenario features the Faction (Dataphiles) and Faction (Exo-Guardians) tags, and does not include starship combat. It builds on events from Starfinder Society #1-99: The Scoured Stars Invasion, although playing this scenario beforehand is not necessary. It also continues an ongoing personal subplot involving Zigvigix and Historia-7. Although it’s not necessary, I highly suggest you play some of the previous scenarios that feature Zigvigix and Historia-7 in order to better enjoy and understand this scenario. Players who do so will definitely get more out of it emotionally and contextually, than players that do not. This scenario makes use of Starfinder Flip-Mat: Warship, Starfinder Flip-Mat: Jungle World, and a half-page custom map. It includes content from the Starfinder Core Rulebook, Alien Archive, and Armory, although all of the necessary stat blocks are included in the adventure itself.
The Many Minds of Historia takes place in Absalom Station’s Lorespire Complex, base of operations for the Starfinder Society. There you will assist Zigvigix in confronting Historia-7, his friend and fellow faction leader who he believes is acting strangely. It includes plenty of important characters, and has lasting ramifications for the future of some of the involved characters and factions. Due to the importance of this scenario, and because it is much more enjoyable to play while completely in the dark, I won’t be saying much more about the content of this scenario. I will say that I absolutely loved it! The Many Minds of Historia is creative, exciting, unique, and shocking. It’s emotionally impactful, and brings a lot of interconnected storylines, characters, and events together into an intriguing cohesive whole. It’s fun for players and GMs both, allows for a lot of creativity, and is an absolutely wonderful scenario. It feels personal, and I expect many players will be on the edge of their seats throughout the course of this adventure. All that said, it’s not without a few minor weaknesses. A few of the enemy’s starting positions don’t work optimally with their tactics (which also means it’s a bit easier than some CRs imply), and it will be difficult to convey some of the skill options PCs could use without simply telling them. Miniscule nitpicks. Overall, The Many Minds of Historia is among my very favourite scenarios. Without a doubt I give it five out of five stars. Awesome job, Lyz!
Starfinder Society Scenario #1-39: The Herald’s War is a Tier 7–10 adventure written by Mikko Kallio, with art by Graey Erb, Michele Giorgi, Miroslav Petrov, and Bryan Syme, and cartography by Robert Lazzaretti and Damien Mammoliti. This scenario features the Faction (Second Seekers [Jadnura]), Faction (Second Seekers [Luwazi Elsebo]), and Starship tags, and contains starship combat. It continues the ongoing Scoured Stars storyline, involving both the jinsul and the Kreiholm Freehold. I highly recommend you play #1-29: Honorbound Emissarries before playing this scenario (although there’s a ton of other Scoured Stars scenarios that would also be great to play beforehand). Players who take the time to do so will get more enjoyment out of this adventure. The Herald’s War utilizes Starfinder Flip-Mat – Basic Starfield, and two custom half-page maps. It makes use of the Starfinder Core Rulebook, and, as always, all necessary stat blocks are included within the scenario itself.
The Herald’s War takes place in Saaruq-Ruaan, which is part of the Kreiholm Freehold. In this scenario PCs will join a massive Starfinder Society mission to protect the Kreiholm Freehold, and convince them to join the Starfinder Society in a future assault against the jinsul –– presuming they all survive, of course! This scenario involves a ton of different characters, plot lines, and events all coming together into one absolutely awesome scenario. It’s fast-paced, exciting, and dynamic. It’s definitely long, though, so GMs will need to keep a brisk pace to fit it all into a single timeslot. The encounters cover a variety of types –– combat, skills, social, starship, and so on –– and most challenges allow for multiple methods to overcome them. It’s action-packed and epic, but a bit manic and disjointed –– which actually fits the adventure really well. Although we have a ton more to say about this scenario, we’re going to keep it brief. This scenario is the conclusion of the Year of Scoured Stars for the Starfinder Society, and is best enjoyed without further spoilers. All in all, it’s a really satisfying scenario with a great pay-off. This scenario leads directly into the events of #2-00: Fate of the Scoured God by Christopher Wasko, an interactive special which will debut at Origins. I give this climatic scenario five out of five stars.
But, what’s inside Wayfinder #19? A lot! At around 72 pages for each issue, that’s a lot of free stuff! The articles inside offer new aliens, themes, equipment, and starships. In addition to player options, there’s plenty for GMs with adventure ideas, plot hooks, characters that can be used as allies or enemies, unique NPCs, and even a short adventure. Both players and GMs can make use of a ton of locations, personalities and gazetteers that are described throughout. To round things out there’s also songs, poetry, and fiction. And let’s not forget the awesome art!
Over eighty people contributed to this fanzine, from authors and artists, to directors and editors. My kids and I were both surprised and honoured to be among them this year. I submitted a ‘Weal or Woe’ article entitled ‘Victims of the Vat Gardens,’ as well as two themes, ‘Ghost Level Delver’ and ‘Scrounger.’ My seven year old daughter submitted ‘Galactic Rabbits’ and their smaller counterparts ‘Galactic Bunnies’ to the Alien Archive, while my eight year old son submitted ‘Radioactive Robots.’ Both of my kids have been showing off their creations to their teachers and friends at school, which proved rather difficult. First they had to explain what Starfinder and Wayfinder are. Haha. We’re all very proud. Their favourite part? Getting to see the wonderful art that was created for their monsters!
There was a lot that I loved inside Wayfinder #19. From player options and monsters, to fun locations and fiction, everything was really well done. My favourite player options were the many themes available, particularly the ‘Guttersnipe,’ ‘Laborer,’ and ‘Eyeswide Aspirant.’ I really enjoyed an article on the goblin hero-gods entitled ‘Blessings of the Barghest‘ by Joshua Hennington, with awesome art by Tyler Clark. There’s some really creative cortex options for mechanics written by Nicholas Flitter, which is sure to be a fan favourite. It’s accompanying art is by Paul Chapman.
If it’s gear you’re interested in, be sure to check out the ‘gloves of experience’ and ‘detective’s duster,’ magic items by Jonathan Hendricks. There’s also some snazzy new weapon properties, fast draw and low-velocity, by Adam Kessler and Nicholas Hite.
Starships. Some people love them and some people hate them. Most fall somewhere in between. Whatever your preferences I highly recommend you check out an advice article entitled ‘Making the Best of Starship Combat.’ The GM Guide, written by Hilary Moon Murphy, and the Player’s Guide, written by Brett Indrelee, are packed full of helpful advice for running and engaging in starship combat. This article alone is worth the effort of downloading the fanzine. It’s really great work. For those of you interested in more mechanical options, you’ll find many starships in this book, as well as crews and personalities to man them, and new build options. I particularly enjoyed an article on ‘Iceforged Ships’ by John Laffan with art by Beatrice Pelagatti. (You know you want to bring Winter Witches into space!)
There are a lot of cool new creatures inside Wayfinder #19, but my favourites (other than those my kids made!) turned out to be the trashbot, a CR 1 robot made of scrap, and the gelatinous z-sphere, a CR 3 ooze that can zip around even in zero-g. Oh, your poor low-level players!
My favourite campaign inspiration was an adventure seed entitled ‘The Show Must Go On,’ which was written by K. M. B. Kovalcik and features art by Todd Westcott. It involves skittermander pop stars who are in need of some help if they’re going to get to their performance on time. I also adored the many articles on Absalom Station itself, particularly ‘Ollie’s Option Bar‘ by Hilary Moon Murphy, and ‘Urban Myths of Absalom Station‘ by Alex Riggs.
Want less inspiration and more adventure? Check out ‘The Disappearance of Sector G17‘ by Paris Crenshaw, an adventure for 4–6 4th-level characters that tasks the PCs with tracking down an entire missing sector of the Spike. This adventure features art by Tanyaporn Sangsnit and maps by Alex Moore.
I hope you’ve enjoyed checking out the contents of the latest Wayfinder with me. If you happen to have contributed to it: Thanks! And if you’re thinking of applying for the next issue: I wish you the best of luck!
Update: The topic for the next Wayfinder Fanzine is Starfinder: The Diaspora! Stay tuned for more information.
There has been plenty of exciting news and sneak peeks from PaizoCon this year and, although PaizoCon hasn’t quite come to an end, we’re taking the time to share our favourite bits of news, spoilers, and previews with the world.
Pathfinder First Edition may be coming to an end, but that doesn’t mean there weren’t exciting bits of news and spoilers dropped at PaizoCon. So what was my favourite bit of information about? Midwives to Death!
Midwives to Death is the final volume of the Tyrant’s Grasp Adventure Path, as well as the final First Edition Adventure Path. The events of this campaign bring big changes to the world of Golarion, which will be seen in Pathfinder Second Edition. This information isn’t new. But what I didn’t know? Instead of the usual backmatter in this volume, all the Paizo developers were given two pages of space to create whatever they wanted to for First Edition. Two pages each to leave their final mark on the game. The last Pathfinder First Edition content! These 28 pages are filled with new creatures, archetypes, prestige classes, and character options. For example, Erik Mona created updated stats for Ostog the Unslain, and Owen K.C. Stephens gave the dwarven god Angradd some love with a paladin code and devotions. I am absurdly excited to see what the Paizo team has come up with. What a great send off!
Pathfinder Second Edition
There was a LOT of information, sneak peeks, and spoilers dropped about Pathfinder Second Edition over the weekend, and in the weeks leading up to it. Recently a new map of the Inner Sea was released, complete with some new nations and newly organized geographical and cultural regions. Notable new additions include New Thassilon, Oprak, Ravounel, and the Sarkoris Scar. During PaizoCon, more information was given on these regions and their organization.
Most of the spoilers regarding Pathfinder Second Edition were unveiled at PaizoCon’s Preview Banquet. The page layout for the new books all looks absolutely gorgeous, which is really exciting and so reassuring. Attendees were also given spoiler cards which contained a single spoiler on it for Second Edition. 100 spoilers were given out, with the promise of more if all of the spoilers are collected on Paizo’s message boards. You can also follow the spoilers on Twitter with #MyPathfinderSpoiler.
Perhaps one of the most exciting previews to come out during the Paizo Preview Banquet, in regards to Second Edition, is the announcement of the Lost Omens Character Guide and Lost Omens Gods and Magic!
Lost Omens Character Guide is a 136 page hardcover book that is the second release in the Lost Omens World Guide series, scheduled for release in October 2019. It will contain a ton of new character options, including new heritage and ancestry feats for every entry in the Core Rulebook, five factions with archetypes and other benefits of membership, templates to make faction specific monsters, and three new ancestries for player characters: hobgoblins, leshy, and lizardfolk! Honestly, it looks like an incredibly useful book, similar to the Advanced Player’s Guide, but with direct ties to the Lost Omens campaign setting included. Definitely going on my must-have list!
Lost Omens Gods & Magic is a 128 page hardcover book that is the third release in the Lost Omens World Guide series, scheduled for release in January 2020. It will contain information on the gods of the Inner Sea Region, as well as an index covering important information on the hordes of deities of Golarion, updated to Second Edition. There’s new domains, spells, feats, and other options to help players of all classes customize their characters. It looks awesome!
But, my favourite spoilers for Second Edition weren’t revealed at the preview banquet at all, instead they were revealed at a panel on the upcoming adventure paths. Sure, Age of Ashes sounds cool, and I’m thrilled to have dragons be the big-bad’s in that series, but the next one? Extinction Curse? That one’s really got me excited! The Adventure Path takes place on the Isle of Kortos, occasionally known as Starstone Isle, but doesn’t venture into Absalom proper. The PCs are all members of a travelling circus ready for their debut performance in a small town. Unfortunately, right before the performance begins the ringmaster turns up dead! The PCs need to take control, act as ringmaster, do their performances, ensure the show goes off without a hitch, and solve the ringmaster’s murder all at the same time! Throughout the campaign the circus travels with you, which will really help to shake up the social aspects of the campaign (both within and outside of your circus troupe). The Extinction Curse Adventure Path involves the history of Absalom and the Isle of Kortos, the legacy of Aroden, Aeon Towers, and troglodytes from the darklands. An added bonus? One of the volumes is called ‘Siege of Dinosaurs,’ and is written by Kate Baker. It sounds amazing! Haha. My son’s already planning his upcoming character for this one.
PaizoCon marks the debut of the new Pathfinder Society logo, which looks awesome, and some minor details about the upcoming season of Organized Play. But, my favourite sneak Peeks for the Pathfinder Society were actually released before PaizoCon, on Paizo’s blog. They’ve announced that the factions of the Pathfinder Society will be shaken up, with none of the old factions remaining in Pathfinder Second Edition. Instead of being outside organizations that work through the Pathfinder Society, the new factions are groups of like-minded individuals within the Pathfinder Society. As Tonya Woldridge said during the PaizoCon banquet, “Everyone is Grand Lodge now. We are bringing back our core values of ‘Explore, Report, Cooperate.’ ” The first season of Second Edition Pathfinder Society will be the Year of the Open Road.
This is an awesome change, that I can’t wait to see it take effect. There will be four major factions, whose stories will continue throughout each season of the Pathfinder Society Organized Play Program, as well as two minor factions. Minor factions will have special missions during the year they are released, but will not receive much attention in later seasons. However, these minor factions will still remain open for play and will not be retired. In addition, new minor factions will be added as the stories evolve. Although these factions are all new, most are lead by familiar faces. So far two factions have been announced. Horizon Hunters, a major faction led by Venture-Captain Calisro Benarry whose focus is on exploration, discovery, and the fame of its members. And Radiant Oath, a minor faction led by Valais Durant, a Pathfinder who has really been through the wringer! Haha. This faction has a focus on compassion, kindness, and redemption. Although they combat evil, they’re not as rigid or innately devout as the Silver Crusade faction of the previous Pathfinder Society. Instead, they hope to inspire small acts of kindness in all Pathfinders.
I love Starfinder. And there were some cool new spoilers revealed this weekend. My favourites include new details on the upcoming Alien Archive 3, which releases in August 2019. It includes 19 new playable races including turtlefolk, otterfolk, sapient bug swarms known as spathinae, sapient raptors, and Starfinder Society fan favourite: the morlamaw! There’s also tons of new monsters including the giant space tardigrade and the skittermander hunting stridermanders of Vesk-6. Finally, there’s creature companion rules which can let you have pets, mounts, and more! My kids and I have been hoping for rules for pets for a long time, so we’re absolutely thrilled!
Also exciting is the Character Operations Manual, which releases in November and includes three new character classes (the biohacker, vanguard, and witchwarper), themes, archetypes, alternate racial abilities for all core and legacy races, and two new roles for starship combat, including the magic officer! This is going to be one useful book.
On the Adventure Path front, there was plenty of information on Attack of the Swarm!, a military focused adventure path that pits the PCs and their fellow soldiers against the overwhelming menace of the insectile swarm. Following Attack of the Swarm! is a six-part adventure path that focuses on conspiracy theories, and ever-deepening mysteries that revolve around the unseen – aliens like reptoids and grey that walk among us, hidden from sight. This adventure path is called The Threefold Conspiracy and begins in February 2020. I’m very curious to see where this Adventure Path leads!
Starfinder Society Organized Play
Before PaizoCon it was announced that the next season of Starfinder Organized play would be the Year of a Thousand Bites! This season has a focus on the Pact Worlds and the effect that the Starfinder’s recent exploits and decisions have had upon the Society, and their home. It’s also rumoured to involve Lao Shu Po, often known as Grandmother Rat. The Year of a Thousand Bites launches a Origins with #2-00: Fate of the Scoured God.
But, as the Year of Scoured Stars comes to an end, so to do the missions of the current First Seekers, Luwazi Elsebo and Jadnura. And, when a First Seeker’s missions is accomplished, they step down, leaving an opening for a new First Seeker to take their place. That doesn’t mean we’ll be saying goodbye to Luwazi or Jadnura. They’ll still be around, as will their faction and followers. But, that does mean a new First Seeker will be elected. And who will it be? One of us. PCs who have achieved a certain amount of reputation within the Second Seeker (Luwazi Elsebo) faction were given the opportunity to acquire a boon that instructed them to send an email with detailed information about their character to the Starfinder Society Organized Play team. These characters have been examined and four of the team’s favourites will be introduced in a special scenario, #2-07. Said to be similar to #1-01: The Commencement, this mission will allow players to meet the potential candidates, perform minor tasks for them, and learn about their platforms and goals. Shortly after it releases in September a poll will go up on Paizo’s blog, that allows players to vote for their favourite candidate. The winner will become the next First Seeker, and their goals will influence the storyline for Year Three. Which is amazing! I can’t wait to see them!
Finally, with PaizoCon comes the launch of another Wayfinder fanzine. Made by fans for fans, this year’s issue is entitled ‘Destination: Absalom Station‘ and features a ton of new Starfinder content. Wayfinder #19 is a free download on Paizo’s website and is always an entertaining and useful read. This year’s issue is especially exciting for my family, as not only did I get an article and two themes into the fanzine, but each of my children (aged seven and eight) created their own monsters which were printed in Wayfinder #19s Alien Archive. So if you want some giant space rabbits to nibble on your PCs, and broken radioactive robots to stumble around the Ghost Levels of Absalom Station and Elytrio, (or just want to see what some creative kids can create!) be sure to give it a download. And even if not? Download it anyway! It’s free and full of awesome content!
PaizoCon and it’s wonderful livestream hosted by Know Direction has got me thinking about the future. The future of Pathfinder as it transitions into Second Edition, the future of Starfinder, as it continues to grow and expand, and the future of the Pathfinder Adventure Card Game, which just launched its revamped and redesigned Core Set. The changes are big and exciting and, after seeing some of the spoilers and sneak peels that have been streamed, I think the future’s looking bright! At the end of this weekend we’ll be posting some of our favourite news to come out of PaizoCon, but until then, we wanted to take a peek at something iconic. The Iconics.
The Iconic characters of Pathfinder have undergone a makeover, as each core iconic has been redesigned for the launch of Pathfinder Second Edition this August. Illustrated and designed by Wayne Reynolds, many of the characters we know and love look a little (or a lot!) different, but are still recognizable as themselves. Today we’re taking a quick peek at the Iconic character designs we’re used to, alongside their new artwork. All art is courtesy of Paizo Inc.
For more information on the Iconic character designs and the work that went into them, check out the Iconic Evolution video series on youtube, starring Erik Mona and Wayne Reynolds. Wayne is an absolute delight to see on the screen.
You can also check out the Iconic Encounters short fiction on Paizo’s blog, starring each of the Iconic characters. Written by James L. Sutter, and with accompanying art by a variety of artists, they’re short, sweet, and well worth the read.
Amiri, the Iconic Barbarian
First Edition Amiri by Wayne Reynolds
Second Edition Amiri by Wayne Reynolds
Iconic Encounter: Amiri by Roberto Pitturru
Lem, the Iconic Bard
First Edition Lem by Wayne Reynolds
Second Edition Lem by Wayne Reynolds
Iconic Encounter Lem by Biagio d’Alessandro
Kyra, the Iconic Cleric
First Edition Kyra by Wayne Reynolds
Second Edition Kyra by Wayne Reynolds
Iconic Encounter Kyra by Matteo Spirito
Lini, the Iconic Druid
First Edition Lini by Wayne Reynolds
Second Edition Lini and Droogami by Wayne Reynolds
Iconic Encounter Lini by Sam Yang
Valeros, the Iconic Fighter
First Edition Valeros by Wayne Reynolds
Second Edition Valeros by Wayne Reynolds
Iconic Encounter Valeros by Hai Hoang
Sajan, the Iconic Monk
First Edition Sajan by Wayne Reynolds
Second Edition Sajan by Wayne Reynolds
Iconic Encounter Sajan by Robert Pitturru
Seelah, Iconic Paladin (note: paladin is now a subclass of the Champion class, which allows for multiple good-aligned paladins)
First Edition Seelah by Wayne Reynolds
Second Edition Seelah by Wayne Reynolds
Iconic Encounter Seelah by Biagio d’Alessandro
Harsk, the Iconic Ranger
First Edition Harsk by Wayne Reynolds
Second Edition Harsk by Wayne Reynolds
iconic Encounter Harsk by Valeria Lutfullina
Merisiel, the Iconic Rogue
First Edition Merisiel by Wayne Reynolds
Second Edition Merisiel by Wayne Reynolds
Iconic Encounter Merisial by Mary Jane Pajaron
Seoni, the Iconic Sorcerer
First Edition Seoni by Wayne Reynolds
Second Edition Seoni by Wayne Reynolds
Iconic Encounter Seen by Mikhail Palamarchuk
Ezren, the Iconic Wizard
First Edition Ezren by Wayne Reynolds
Second Edition Ezren by Wayne Reynolds
Iconic Encounter Ezren by Matteo Spirito
And finally, Fumbus! The new Iconic Alchemist!
Iconic Alchemist Fumbus by Wayne Reynolds
Iconic Encounter Fumbus by Federico Musetti
Which Iconic’s changes do you like most? Let us know in the comments! I’m a fan of Harsk, Sajan, Seelah, and Seoni, myself. And I love that they punched up the colours to make everyone more vibrant! Although, my daughter would like everyone to know she likes the original Amiri better, since she looks “too scrawny” now. My daughter really likes Amiri.
UPDATE: For the latest news from PaizoCon click here!
PaizoCon 2019 is officially underway!
PaizoCon 2019 is being held at the DoubleTree by Hilton hotel in SeaTac, Washington over Memorial Day weekend. At PaizoCon you can meet your favorite Paizo artists, authors, designers, developers, editors, and personalities. You can also play games at the Pathfinder and Starfinder Society organized play tables, attend panels, seminars, and workshops, get some snazzy sneak-peeks, and (of course) buy stuff! The Guests of Honor for PaizoCon 2019 are Liane Merciel (author of Pathfinder Tales: Hellknight), Wayne Reynolds (freelance illustrator whose work includes every Pathfinder RPG hardcover release and the Pathfinder Iconics), and The Glass Cannon Podcast (weekly live-play podcasters who play Pathfinder and Starfinder. I’ve previously written about them here).
Can’t make it? Neither can I! But, that doesn’t mean you’ll be left out. Know Direction will be streaming live from PaizoCon on Paizo’s twitch channel, with their full schedule posted below.
Friday, May 24th
Welcome to PaizoCon (9:00 am – 9:45 am)
Ask the Paizo GMs (10:00 am – 11:00 am)
Secrets of Golarion (11:00 am – 12:00 pm)
Dungeon Design Dissection (12:00 pm – 1:00 pm)
Organized Play Q&A: Starfinder (1:30 – 2:30 pm)
World Building with Liane Merciel (2:45 pm – 3:45 pm)
Moving on from the Playtest (4:00 pm – 5:00 pm)
Saturday, May 25th
Starfinder Adventure Path Q&A (10:30 am – 11:30 am)
Let Players Ruin Your Story, Not Your Game (12:00 pm – 1:00 pm)