It’s rare we take the time to talk about RPGs and other games that are crowdfunding, but today we’re making an exception! Why?
Next year marks the tenth anniversary of Kingmaker, a six-part Pathfinder Adventure Path by Paizo Inc. This incredibly popular campaign was recently made into a computer game, by Owlcat Games (for more information check out this blog post). As with many of the popular Pathfinder adventure paths, Kingmaker has been out of print for quite a while. Although you can still find it kicking around on amazon, eBay, and other sites, it is not cheap!
Although Kingmaker’s not my favourite adventure path (sandbox-style campaigns aren’t my preference), I’ve always enjoyed reading and GMing Kingmaker. My copies of the adventures are more than a little dog-eared and worn. They’re riddled with highlighter and post-it notes, and I have multiple notebooks full of hand-written events and expansions for the campaign. Sadly, none of my campaigns ended up making it to the end. I’m cursed! Haha.
To celebrate Kingmaker’s tenth anniversary, Paizo Inc. is releasing an anniversary edition of the Kingmaker Adventure Path for Pathfinder Second Edition! Like previous anniversary editions, the campaign will be updated, enhanced, and expanded upon. Unlike previous anniversary editions, this book is huge. Seriously huge. And you know what? It has the potential to be even bigger.
Today Paizo Inc. began a crowdfunding campaign for Kingmaker 10th Anniversary Edition. There are two primary products you can purchase. The Kingmaker Adventure Path for Pathfinder Second Edition (which will be a minimum of 576 pages long!) and the Kingmaker Companion Guide, which contains information on two of the characters from the Kingmaker computer game (the gnome Jubilost and the halfling Linzi), and brings them to the table with stats, information, kingdom roles, and quests. Backers get both a print and PDF copy of the books, which are due out next year. In addition, there are some cool add-ons for this campaign. Among these are dice, hero tokens, a pin, and the Forest Kingdom PDF by Legendary Games. The most exciting add-on? The Bestiary! Kingmaker Bestiary takes all of the Second Edition creatures and NPC stat blocks and recreates them for Pathfinder First Edition or 5th Edition Dungeons and Dragons! The Bestiary volumes will also contain notes and information on how to run the Kingmaker Adventure Path in First Edition Pathfinder or Dungeons and Dragons 5th Edition. Stretch goals include a Kingmaker Pawn Box (which I would love to get my hands on), flip-mats, and expansions to the Kingmaker Companion Guide. In addition, the Kingmaker Adventure Path will feature more and more content as the various funding goals are met.
Colour me intrigued!
For more information on the Kingmaker 10th Anniversary Adventure Path check out the video below, or head on over to the crowdfunding campaign on Game On Table Top.
Hey everyone! Thanks for stopping by. Today we’re taking a look between the the covers of the latest ‘gods’ book: Pathfinder Campaign Setting: Faiths of Golarion! Although I’ll be mentioning what’s in this book and talking about my favourite parts, this is not meant to replace the book itself. The opposite, in fact! It’s meant to let you know what’s inside so you can decide for yourself whether this is a book that will be of use to you. For me? Definitely! Curious what’s inside? Read on!
Featuring cover art by Igor Grechanyi that showcases the gods Gruhastha, Hei Feng, and Nivi Rhombodazzle, this soft cover book is 64 pages in length. Other contributing artists include Gislaine Avila, Emanuele Desiati, Vlada Hladkova, Sandra Posada, Luca Sotgiu, and Vicky Yarova. Contributing authors include Kate Baker, John Compton, Adam Daigle, Crystal Frasier, Ron Lundeen, Liane Merciel, Michael Sayre, and Owen K.C. Stephens.
Like the many god and faith themed books before it, this book takes an up close look at a variety of faiths, talking about the gods and goddesses, their faith, church, priests, worshippers, holy texts, holidays, aphorisms, planar allies, and so on. It also features information on their alignment, domains, subdomains, favoured weapons, centres of worship, paladin and anitpaladin codes (if there is one), obediences, and boons (usable by those who take the deific obedience feat, or take levels in the exalted, evangelist, or sentinel prestige classes from Inner Sea Gods). There’s plenty of awesome art in this book, with each faith discussed having four images: one of the deity, one of the holy symbol, one of a worshipper, and one action shot of the deity.
There are ten faiths discussed in this book. Each is a lesser detailed but very important faith. This includes a few racial faiths — the halfling goddess Chaldira Zuzaristan, the gnome goddess Nivi Rhombodazzle, the elf god Ketephys, and the dwarf god Magrim. It also includes information on deities from other regions of Golarion such as the Tien gods Hei Feng, Shizuru, and Tsukiyo, as well as the anadi goddess Grandmother Spider who is popular in the Shackles and Sodden Lands, the Vudrani god Gruhastha who is popular in Vudra, and the Razatlani goddess Kazutal who is popular in Arcadia. Each of these faiths is incredibly important to their respective cultures and I’m thrilled to see them get some of the attention they deserve. Information on the racial deities, especially, I feel was long overdue. Before sitting down to read this book I was most excited for further information on Ketephys, Shizuru, and Tsukiyo. All of the entries were great, but after reading I was most inspired to make worshippers of Grandmother Spider, Kazutal, and Tsukiyo.
So who, exactly, are these deities?
So glad you asked!
Chaldira Zuzaristan is a brash and reckless halfling demigoddess of battle, luck, and mischief. She fights against oppressors, tyrants, and injustice, trusting in her luck and companions to see her through. A bit of a thieving troublemaker, but not malicious, Chaldira is good friends with the goddess Desna, who shares her love of travel. One of my favourite parts of the article on Chaldira is her eccentric planar allies, particularly her herald The Button Fellow.
Grandmother Spider is a cunning goddess of twilight, illusions, family, and weaving. Created by the gods as a tool be used alongside her brother, Achaekek, Grandmother Spider was tasked with weaving the world and the destiny of the mortals in it. But she rebelled against the gods and wove a new destiny for herself, granting herself free will and divinity. She’s a trickster, teacher, and folk hero. I particularly enjoyed reading about her relationships with the other gods — she once stole Asmodeus’ keys and enjoys teasing her brother Achaekek. Who doesn’t want to irritate the assassin of the gods?! Haha. I also adore all the art in this section!
Gruhastha is the vudrani god of peace, understanding, and self-improvement. Once Irori’s nephew he sought to record his knowledge for the world. Upon completing his perfect book, the Azvadeva Pujila, he became the divine embodiment of that holy text. Now Gruhasta seeks to enlighten the world so that one day it will be so perfect it becomes one with Nirvana. Interesting!
Hei Feng is a wild and unpredictable tengu god who is very popular in Tian Xia. A moody god of the sea, storms, thunder, and wind, he is always accompanied by his four companions, the Counts of Lightning, Rain, Thunder, and Wind. Drunken, boisterous, and easily angered, Hei Feng is a dangerous deity. As one of the most popular Tian gods I’m happy to see he got some attention. Turned out Hei Feng is my son’s favourite god in the book.
Kazutal is a deity I didn’t know much about, but wow! She is awesome! Haha. Also known as Mother Jaguar, she’s a war goddess whose focus changed over the Age of Darkness, when community and togetherness became integral for survival. Now a goddess of war, family, togetherness, community, liberty, and safety, she promotes a love of your neighbours, family, and friends. This love should be spoken of plainly and without shame, for its these bonds of love that cause neighbours to have the courage to stand up and protect one another. It’s love that makes communities strong. Those who don’t show love of others are considered cowards. Which is awesome! I really enjoyed reading about her faith’s take on love, and the evolution of her religion. I also adore the art in this section! It’s amazing!
Kazutal, illustrated by Vlada Hladkova. Art courtesy of Paizo inc.
Kazutal Priest, illustrated by Vlada Hladkova. Art courtesy of Paizo Inc.
Ketephys is the calm, stoic elven god of hunting, the moon, and the forest. He’s a god of archery, and urges his followers to respect nature, replace what they take, and never waste. This is one of the gods I was most excited to see included in Faiths of Golarion, as the elven deities were among those created back when Pathfinder didn’t have it’s own rules, and I feel like I’ve been waiting forever for further details on them. There are some details, of course. A paragraph or two throughout the various Paizo products, but I wanted more. I would have been happy to see details on any of them, but I’m particularly pleased to see its Ketephys.
Magrim is another deity that’s been around since the beginning of Pathfinder but lacked much information. The dwarven god of death, fate, tradition, and the underworld, he’s fair, unflinching, and unwavering. Magrim considers Pharasma a respected elder, and is often tasked by her to repair damaged spirits that enter the Boneyard. I really enjoyed learning how Magrim fit alongside Pharasma, and his role in the dwarven afterlife.
Nivi Rhombodazzle is about as different as Magrim as you can get. This gnome gambler fled underground to escape her many angry creditors and ended up becoming the first of the svirfneblin after she traded a rare gem to Torag in exchange for divinity. Talk about a deal! Nivi’s an impulsive daredevil addicted to the thrill of a wager. She urges others to test their skill, push their luck, and experience the best life has to offer. And when luck turns against you and you’re in a lot of debt? Run, of course! Best of luck! Haha. She’s a tricky, thieving little thing whose faith is said to hold the key to staving off the Bleaching.
Shizuru is another of the gods I was most interested in reading about. This draconic Tien goddess is also known as the Empress of Heaven, and is the main deity of the Tien pantheon. A goddess of honour, swordplay, the sun, and ones ancestors, she’s incredibly popular among the people of Tian Xia and players of Pathfinder. I particularly enjoyed reading about her relationship with Tsukiyo, her lover who died and came back to life changed.
Which brings us to Tsukiyo, the final deity in Faiths of Golarion. Killed by his own jealous brother, Tsukiyo was the beloved of Shizuru. But his lover couldn’t accept his death and she ordered Qi Zhong, god of medicine and healing, to bring his back to life. It worked, but Tsukiyo came back changed. Now quiet, contemplative, and possessing an uncommon outlook, he is god of the moon, spirits, and outsiders. He teaches that no matter a person’s perceived flaws and oddities, all are a whole person deserving of respect. This applies to those society shuns, deems insane, are disabled, or those suffering from mental illness. I absolutely love what they did with Tsukiyo. Delightful from start to finish.
Tsukiyo, illustrated by Sandra Posada. Art courtesy of Paizo Inc.
May is here and plethora of new gaming products are hitting shelves! Check out this month’s new d20 releases!
Dungeons and Dragons
Dungeons and Dragons is releasing two very exciting products this month. Stranger Things D&D Roleplaying Game Starter Set contains everything players need to get started playing D&D – a basic rulebook, an adventure, a set of dice, five character sheets, and an awesome enemy to face off against – all in a retro red box with a Stranger Things twist. The adventure is written in the style of Mike Wheeler, a character and DM from Stranger Things, and pits PCs against a mysterious castle and the Demogorgon! The pre-made character sheets feature the kids D&D characters from Stranger Things, including Dustin the Dwarf, Will the Wise, and so on. Finally, the set comes with two Demogorgon figures (one painted and one unpainted). You can watch Stranger Things on Netflix (I highly recommend it!).
Due out May 21, Ghosts of Saltmarsh is a collection of seven nautical and coastal themed adventures that vary from levels 1-12. These adventures can be run separately, or combined by DMs into one larger campaign. The adventures contained in this volume are all previously published adventures, including some of the most popular first edition D&D adventures and some from Dungeon Magazine. Adventures in Ghosts of Saltmarsh include:
The Sinister Secret of Saltmarsh (originally written by Dave J. Browne and Don Turnbull in 1981)
Danger at Dunwater (originally written by Dave J. Browne and Don Turnbull in 1982)
The Final Enemy (originally written by Dave J. Browne and Don Turnbull in 1983)
Isle of the Abbey (originally written by Randy Maxwell for Dungeon Magazine #34)
Tammeraut’s Fate (originally written by Greg A. Vaughan for Dungeon Magazine #106)
The Styes (originally written by Richard Pett for Dungeon Magazine #121)
Salvage Operation (originally written by Mike Mearls for Dungeon Magazine #123)
In addition to the adventures themselves there’s details on the port of Saltmarsh, mechanics for ship-to-ship combat, new monsters, and new magic items.
Launching next month is Beadle & Grimm’s Sinister Silver Edition for Ghosts of Saltmarsh! Currently available for pre-order on their website, the Sinister Silver Edition contains twelve high quality player handouts, a detailed ship map, a reusable ship map, two large scale battle maps, a map of the Styes, 30 encounter cards (which are designed to be hung over a DM screen so players can see images of the monsters they fight while the DM sees it’s statistics), custom DM screen, two objects, bonus encounters, and characters!
This month’s Pathfinder Society Scenarios have not yet been announced, although canny players can find them on the schedule for PaizoCon (which takes place later this month in Seattle). For more information on PaizoCon and to register for events head over to https://paizo.com/paizocon!
Gardens of Gallowspire (Tyrant’s Grasp Book 4 of 6)
Pathfinder Adventure Card Game
Very exciting news, as this month the new Pathfinder Adventure Card Game in unveiled! Players can test it out in person at PaizoCon or pick up a copy at the end of the month. Pathfinder Adventure Card Game: Core Set is the base game, which include all the rules, the Dragons Demand adventure series, and a ton of cards. They’re also releasing Pathfinder Adventure Card Game: Curse of the Crimson Throne Adventure Path which is designed to be mixed into the Core Set to create a whole new series of adventures. For more information on some of the changes you can expect to see in the newest version of the Pathfinder Adventure Card Game check out this post, or head straight to the source and check out Paizo’s blog!
WizKids releases some lovely products this month, primarily Pathfinder Battles: Ruins of Lastwall! This brand new set of pre-painted miniatures comes in blind booster boxes that contain four minis each – one large figure and three small or medium figures. In addition to buying a single standard booster box you can order a brick of boosters (which contains eight boosters) or a case of boosters (four bricks for a total of 32 boosters). Anyone who orders an entire case of boosters may also order Pathfinder Battles: Ruins of Lastwall: Cemetery of the Fallen Set which is a collection of graveyard themed set dressing! For images you can check out this blog post from last month, or head straight to the source and view the images on WizKids and Paizo’s blog.
Also out this month is Wave 3 of the Wardlings pre-painted miniatures. My kids and I absolutely adore this line of minis. Each one is interesting, highly detailed, and comes with one youthful adventurer and their pet. A few of the new releases also include male and female versions of eccentric adventurers (such as ghosts, goblins, and zombies), or a single large mini (such as a troll of treefolk).
Wayfinder Fanzine is a free magazine of fan-created content that releases every year at PaizoCon. Typically filled with Pathfinder content, this years topic is Starfinder – more specifically, Absalom Station! Wayfinder #19 is due out later this month, and will be a free download on Paizo’s website. Although not currently on Paizo’s website, you can find all of the previous Wayfinder issues available, which I highly recommend you download and give a read.
My kids and I are particularly excited for this issue, as each of my kids created an alien that’s going to be featured in the magazine! I wrote a few articles as well (which is awesome!) but not nearly as impressive as my kids doing it. Haha. (Pardon my ‘proud mom’ bragging).
And that’s it for this month! Got a favourite release? I’d love to hear about it!
I never expect a gift for Easter. It’s a time to give treats and small gifts to kids. Chocolates and candy and books. So imagine my surprise when my husband and kids gave me an Easter gift. A gorgeous set of dice.
A vibrant dark blue with orange numbers and designs, these beautiful dice are highly detailed. Made by Q Workshop for the Starfinder Dead Suns Adventure Path, it contains a d4, d6, d8, d10, percentile, d12, and d20. The standard seven dice set.
They’re easy to read and look amazing at the table. I own a lot of dice, but the Dead Suns Dice Set is right up there with my very favourite sets. In fact, it’s tied with my Iron Gods Dice Set (also by Q Workshop) for my favourite dice. I love them!
Here’s hoping they bring me some luck!
The Dead Suns Adventure Path consists of six adventures:
To check out more of Q Workshop’s amazing dice head over to their website. To find out more about the Dead Suns Adventure Path head over to Paizo’s website or watch the trailer for the Dead Suns Adventure Path below.
Today we’re going to take a look at two of the most recent Pathfinder Society Scenarios that are currently available for purchase, and let you know we thought. Although you’ll find references to events in each that I liked or disliked, and comments about specific characters, these scenarios are not explored in detail. It’s not my intention to spoil the events in these scenarios, or give summaries and full reviews, but to share my opinions and provide recommendations. That said, if you want to avoid even minor spoilers then I recommend clicking on a different article. Whether you intend to use these scenarios in home games of the Pathfinder Roleplaying Game, sanctioned scenarios for use with the Pathfinder Society Organized Play, or just want to read a nifty new adventure, we’ve got you covered! So let’s get cracking!
This adventure tasks the PCs with investigating four missing relics from the Blakros Museum which it’s curator, Nigel Aldain, insists were destroyed or stolen by Pathfinders during their many missions within the Blakros Museum over the years. His boss, Lady Hamaria Blakros, has invited the PCs to her museum to investigate or refute these claims. After this quick mystery the PCs can give their report to Hamaria and even pass judgement on Nigel himself — a turn of events that I’m sure many players will take a perverse joy in. Haha. From there the PCs head into Shadow Absalom, to track down the missing relics and retrieve them from the true thieves. PCs who have played in any of the Blakros-themed Pathfinder Society Scenarios over the years (there’s lots!) will find this mission more relevant and entertaining than those who haven’t. It’s particularly closely tied to the events of Pathfinder Society Scenario #2–11: The Penumbral Accords. PCs who have the “Acquainted with Aslynn” boon from Pathfinder Society #5-09: The Traitor’s Lodge and#7-09: The Blakros Connection have a chance to have a slightly different experience than players who haven’t, although its minor.
Start to finish, this scenario was an absolute joy! The investigations in the beginning of the scenario are interesting. There’s a wide variety of fun social encounters and quirky characters to interact with. The battles were challenging and dynamic, with one of them having the potential to be avoided with clever skill use. Best of all, this scenario includes multiple ways in which the PCs can make important decisions which will come to influence the Pathfinder Society in the future. Overall, I thought this was an excellent scenario that’s going to be a ton of fun to play. It brings the Blakros/Onyx Alliance storyline to a nice ‘conclusion’ for First Edition, which is clearly going to be picked up again in Second Edition. I can’t wait to see where it goes from here!
This adventure tasks the PCs with investigating a series of deaths in Kalsgard, all of which occurred in gnomes and were attributed to the Bleaching. Of course, the local priestess of Nivi Rhombodazzle, Quil Tabberdash refutes these claims. Venture-Captain Bjersig Torrsen and his husky Mahki dispatch the PCs to Kalsgard to meet up with Quil and get to the bottom of this mystery! PCs will have a chance to quickly check out a series of crime scenes, dead bodies, and petition neighbours and witnesses for information. As the mystery unravels the PCs will have a chance to follow two different avenues of inquiry with each resulting in a different encounter and event. To make matters even more exciting this is all happening on a backdrop of political turmoil in Kalsgard, and canny PCs can even pick up clues that this mission has a connection to an organization and Adventure Path I’ll leave unnamed. This scenario is a great little mystery that should move at a rapid pace. There’s lots of fun NPCs to interact with. Most are brief witness statements, but Quil is an absolute delight. I’ll leave the other NPCs and villains unmentioned to help prevent too many spoilers, but I will say I enjoyed them all. There’s quite a few fights in this one (although one will be excluded depending on your PCs actions), but it’s the final encounter that will likely prove most challenging. Particularly as the composition of the fight depends upon your PCs actions throughout the scenario. This means that some groups will find it difficult and others… less so. Although this could prove problematic, I think it’s a nice change of pace. I’d be interested to see how this plays out at game tables throughout the Organized Play Community. Overall I thought this was a fun and quirky murder mystery that made an effort to shake things up a bit. I particularly enjoyed that the PCs actions can alter the events and battles in this scenario. I give it four out of five stars.
Thanks for joining us today! We’ll see you again soon!
Today we’re going to take a look at the two most recent Starfinder Society Scenarios that are currently available for purchase, and let you know we thought. Although you’ll find references to events in each that I liked or disliked, and comments about specific characters, these scenarios are not explored in detail. It’s not my intention to spoil the events in these scenarios, or give summaries and full reviews, but to share my opinions and provide recommendations. That said, if you want to avoid even minor spoilers I recommend you check out a different article. Whether you intend to use them in home games of the Starfinder Roleplaying Game, sanctioned scenarios for use with the Starfinder Society Organized Play, or just want to read a nifty new adventure, we’ve got you covered! So sit back, and get ready to explore the Pact Worlds!
Starfinder Society Scenario #1-36: Enter the Ashen Asteroid is a Tier 1-4 adventure written by Larry Wilhelm. It takes place on Sledgehammer, a mining facility and exploration vessel owned by Ulrikka Clanholdings, a dwarven mining consortium that may be familiar to PCs who’ve played Starfinder Society Scenario#1-12: Ashes of Discovery. From there the PCs enter Asteroid AA-126D, an asteroid in the Diaspora that contains duergar ruins dating back to the time of the Gap — and marked with the unholy symbol of Droskar. There you will explore the the site and collect any objects of archaeological importance. This does not feature any tags and does not contribute to the ongoing Scoured Stars storyline. PCs who are dwarves, speak dwarven, or have the Contractor’s Respect (Ulrikka Clanholdings) boon from Starfinder Society Scenario #1-12: Ashes of Discovery will find they have an edge in this scenario. Enter the Ashen Asteroid does not feature starship combat. It includes two custom half-page maps (which are beautifully detailed!) and Pathfinder Flip-Mat: Elemental Planes. It makes use of the Starfinder Core Rulebook, Starfinder Armory, and Alien Archive 2.Although this scenario doesn’t feature any recurring characters it does introduce a new NPC of importance, dwarven Venture-Captain Thromkendal. In addition, five other NPCs you’ll have a chance to influence are introduced, most of which (but not all!) are dwarves.
At it’s core, Enter the Ashen Asteroid is a dungeon delve. PCs enter an enclosed location, look around, unearth some secrets, and fight some bad guys. It’s a type of adventure that’s underrepresented in Starfinder, so I think it’s a nice change of pace. Happily this delve is packed full of opportunities to use a wide variety of skill checks, has interesting environmental hazards, and features a few obstacles in it that can be overcome in multiple ways. There’s some complex devices and backstory to untangle, which keeps the dungeon interesting, and plenty of important finds to collect. I particularly enjoyed the interconnectivity of the dungeon. Each room has ties to those around it, which is really nice to see. The battles in this scenario are challenging, particularly one against an old foe from Pathfinder whose new art looks amazing! At the end of the scenario PCs will have to report to some Ulrikka Clanholdings bigwigs and offer them a recommendation in regards to the fate of the asteroid. It should be noted that this is a complex adventure to run. There’s some subsystems at work here that new or inexperienced GMs could find confusing — luckily this is mitigated by a super handy player handout. One of the locations also has a complex obstacle some PCs might struggle with. Overall I really enjoyed this scenario. I give it four out of five stars.
Starfinder Society #1-37: Siege of Civility is a Tier 5-8 adventure written by Kalervo Oikarinen. It takes place on a fortress moon named the Eye of Gideron, that orbits a gas giant named Maelstrom’s Maw. These areas are located within the territory of the Gideron Authority, a mostly-hobgoblin militant space empire at war with the Marixah Republic, both of which are introduced in Starfinder Society #1-24: Siege of Enlightenment. Although the two scenarios are linked, playing them is order isn’t necessary. In fact, characters who haven’t played Siege of Enlightenment are likely to have a different outlook on the Gideron Authority than those who have, which can make for some fun roleplaying between the party members. I think it’s best to have a mix of PCs who have and haven’t played Siege of Enlightenment. Whatever the party composition, your PCs mission is to convince representatives of the Gideron Authority to lend the Starfinder Society their aid — the Wayfinders flagship Master of Stars needs a drift engine only the Gideron Authority can provide, and the Starfinder Society would like exploration rights to some of their archaeological sites. This scenario features the Faction (Wayfinders) tag and does not contain starship combat. It makes use of one half-page custom map and no flip-mats. It includes content from Starfinder Core Rulebook, Alien Archive, and Alien Archive 2. There are two recurring characters in this scenario: Fitch, leader of the Wayfinders Faction, and Ceobarn Zeizerer, a drow who first appeared in Starfinder Society Scenario #1-06: A Night in Nightarch. There are five other new NPCs from the Gideron Authority who are likely to be of further importance in the future. PCs who have the Victory Over Authority boon will need to slot it for this mission.
Overall, this is a really fun social scenario. There’s plenty of interesting NPCs to talk to and sway to your side. The social engagements are well planned out, and interspersed with opportunities for other skill checks and a really cool combat encounter. It think it’s going to be an absolute blast to play! This is a great scenario to crack out your diplomats, envoys, and other charismatic characters. PCs who prefer to pound face all day are better suited to other scenarios, but that doesn’t mean they won’t have a chance to shine. The Gideron Authority is an aggressive, military-based society that values strength and experience, so even PCs with a martial focus will find someone they get along with. Overall, I give this scenario four out of five stars. It’s one of my favourite influence-based Starfinder Scenarios.
Thanks for joining us today! Tune in later this week when we take a look at the newest Pathfinder Society Scenarios!
Big news today as both Paizo Inc., creators of Pathfinder and Starfinder RPGs, and WizKids, an industry leader in high-quality pre-painted miniatures, announced a new branch of their licensing partnership: Starfinder Battles! That’s right! Starfinder pre-painted miniatures are coming to a gaming store near you!
“We’re very excited to explore the Starfinder universe with Paizo,” said Justin Ziran, president of WizKids. “We’re confident that our fans will love the new miniatures this line will have to offer.”
Miniatures will include pre-painted Iconics, monsters, and starships, available in a Booster Set and Premium Set. Product will be available for sale worldwide, with the first release slated to hit shelves in 2020.
“Pathfinder Battles has been a stalwart of the Pathfinder RPG for years, and we’re excited to see WizKids bringing that same expertise to the Starfinder universe,” said Jim Butler, VP of Marketing and Licensing at Paizo. “With hundreds of aliens and scores of player-character races in the Starfinder RPG, the Starfinder Battles line is sure to expand your gaming tabletop for years to come.”
My kids and I couldn’t be more excited! I’ve got my fingers crossed for a nice array of PC options, while my kids are hoping for — you guessed it — skittermanders. Got a favourite alien or ship you’d like to see included in the first run of Starfinder Battles? I’d love to hear it! Let us know in the comments!
For more information on WizKids, visit: WizKids.com. For more information on Paizo, visit: Paizo.com.